Hammet P.I.
A downloadable game
Buy Now$6.00 USD or more
Dive into the Darkness and Uncover the Truth
In a pixelated world full of mysteries and dangers, you take on the role of a detective who won't stop at anything to solve the darkest cases. From tailing suspects in the shadows of the city to uncovering conspiracies that could shake the nation, every decision you make could be the difference between success and disaster.
Do you have what it takes to discover the truth and survive the criminal underworld?
- Investigate, uncover, and reveal: Solve crimes across four cities filled with secrets.
- Travel and observe: Strategically move between cities and find key clues in every corner.
- Destroy or protect: Decide whether to expose the truth or bury it forever.
Time is ticking. Crime doesn't wait. It's time to act!
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | jkarpago |
Genre | Interactive Fiction |
Tags | 2D, Detective, job-system, Pixel Art, Playdate |
Purchase
Buy Now$6.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $6 USD. You will get access to the following files:
HammetPI.pdx.zip 12 MB
Comments
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This looks dope, mate. Do you plan on submitting for a Catalog release?
Hey! This is super great. I understand what is being said about rough edges, but I think there just needs to be some smoothing. In general I love the style, and I lovet the scope and feel of what you've created. I really feel like a PI!
In general I ran into two big issues. One was the lack of controls being explained. I had to restart my save file a few times because I wasn't sure how to control the gosh darn thing, and wound up shredding documents I wasn't supposed to.
Another thing is in the photo minigame, this is DOUBLY true. I don't kno how to zoom still, after futzing with it for a while. Eventually, the image of the building dissapeared and I was left with a white screen and camera until the timer went out. This is definitely a bug and should be addressed. In general, I think having the controls on the screen in some way will help-- the buttons are always changing
Nice ideas, definitely some rough edges with the execution
II am interested in your comment. Can you please tell me about rough edges to improve game?
Thanks so much